Opportunity Information: Apply for 12 527
Apply for 12 527
- The National Science Foundation in the science and technology and other research and development sector is offering a public funding opportunity titled "Computing Education for the 21st Century" and is now available to receive applicants.
- Interested and eligible applicants and submit their applications by referencing the CFDA number(s): 47.070 Computer and Information Science and Engineering 47.076 Education and Human Resources 47.080 Office of Cyberinfrastructure.
- This funding opportunity was created on May 15, 2012 and posted on Jan 12, 2012.
- Applicants must submit their applications by Apr 2, 2013 Full Proposal Deadline(s) April 09, 2012 April 02, 2013 First Tuesday in April, Annually Thereafter. (Agency may still review applications by suitable applicants for the remaining/unused allocated funding in 2026.)
- The funding agency has allocated a total of $13,000,000.00 to eligible and selected applicants.
- Each selected applicant is eligible to receive up to $10,000,000.00 in funding.
- The number of recipients for this funding is limited to 20 candidate(s).
- Eligible applicants include: Others (see text field entitled Additional Information on Eligibility for clarification).
- Organization Limit Proposals may only be submitted by the following Non profit, non academic organizations Independent museums, observatories, research labs, professional societies and similar organizations in the U.S. associated with educational or research activities. State and Local Governments State educational offices or organizations and local school districts. Universities and Colleges Universities and two and four year colleges (including community colleges) accredited in, and having a campus located in the US, acting on behalf of their faculty members. Such organizations also are referred to as academic institutions.
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Opportunity Summary:
The National Science Foundation's Computing Education for the 21st Century (CE21) grant opportunity is designed to strengthen the entire computing education ecosystem, from early schooling through college, with the long-term goal of building a larger and more diverse computing workforce and a public that is broadly capable with computational ideas. The program is motivated by three connected problems: the country is producing too few computing and computing-related graduates to meet fast-growing job demand, many groups remain persistently underrepresented in computing (including women, people with disabilities, African Americans, Hispanics, Native Americans, and indigenous peoples), and computing has historically had limited, inconsistent presence in K-12 education. CE21 frames computing as central to economic growth, scientific progress, and national security, and argues that meeting workforce needs and maintaining competitiveness requires expanding access to high-quality computing learning opportunities for all students, starting earlier than college.
A major emphasis of CE21 is building a stronger evidence base for how people learn computing. Compared with other STEM fields, computing education has not had as deep or mature a research foundation on teaching and learning core concepts and skills. CE21 supports work that develops and validates rigorous curricula, learning materials, assessments, and teaching methods, and it specifically highlights the need to prepare and support teachers at scale so that K-12 schools can offer academically rigorous computing, not just isolated or extracurricular experiences. The program also stresses that improving participation is not separate from improving instruction; it expects projects to help explain how diverse learners engage with computing, persist in it, and develop computational competencies that translate to later education and careers.
CE21 is organized into three funding tracks, each targeting a different piece of the overall challenge. The Computing Education Research (CER) track supports research that builds foundational knowledge about computing education, including basic studies of how students develop computational competencies and how teachers learn to teach computing effectively. CER projects can include designing, testing, and refining instructional materials, assessment instruments, and research methods, as well as small-scale interventions intended to measure what works, for whom, and under what conditions. Projects can focus on computational thinking taught in standalone computing courses or integrated across other subjects, and they may take place in formal classrooms or informal settings. The scope is intentionally broad across the K-16 pipeline, meaning elementary school through undergraduate education.
The CS 10K track supports activities meant to catalyze the larger "CS 10K Project," an initiative aiming to bring rigorous academic computing curricula into 10,000 high schools and ensure those courses are taught by 10,000 well-prepared teachers. Proposals in this track can address course and curricular development, pedagogy and methods courses for teachers, professional development models, and ongoing teacher support systems. They can also focus on scaling strategies (how to expand beyond pilot sites), partnership-building among K-12 districts, universities, and community organizations, and practical approaches that increase participation by students from underrepresented groups. In other words, CS 10K is geared toward building the capacity and infrastructure needed for widespread adoption of quality computer science education in high school.
The Broadening Participation (BP) track focuses specifically on developing and evaluating interventions that improve engagement, retention, and learning outcomes for groups historically underrepresented in computing: women, people with disabilities, African Americans, Hispanics, Native Americans, and indigenous peoples. BP proposals are expected to generate knowledge about effective teaching and learning strategies for these learners while also strengthening students' computational thinking skills. The solicitation encourages proposers to leverage existing BPC-A (Broadening Participation in Computing Alliances) resources and to design interventions that, if shown to be effective, could be scaled or adopted within those alliance structures. This reflects a strong interest not only in promising ideas, but in approaches that can travel across contexts and produce sustained, measurable improvements.
In terms of award mechanics and eligibility, CE21 is a discretionary grant program administered by the National Science Foundation, with activity aligned to science and technology research and development and spanning NSF areas such as Computer and Information Science and Engineering and Education and Human Resources. The estimated total funding listed is $13,000,000, with an award floor of $200,000 and a ceiling up to $10,000,000, and the opportunity anticipated around 20 awards. Cost sharing is not required. Eligible applicants include US-based accredited universities and two- and four-year colleges (including community colleges), state and local government entities such as state education offices and school districts, and certain non-profit, non-academic organizations like museums, observatories, research labs, and professional societies connected to education or research. The solicitation notes annual full proposal deadlines on the first Tuesday in April (with specific dates listed for earlier cycles), indicating the program was structured for recurring competitions during its active period.
Overall, CE21 is best understood as an NSF effort to simultaneously grow the pipeline (more students studying computing earlier and more often), improve quality (rigorous curricula, well-prepared teachers, validated learning tools), and broaden participation (evidence-based strategies that measurably improve access and outcomes for underrepresented groups). The expected result is a stronger national capacity in computing: a deeper research community focused on computing education, a workforce better prepared for IT-driven careers, and a wider public able to understand and use computational approaches in civic life and across disciplines.
CE21 Grant Opportunity FAQs (NSF Computing Education for the 21st Century)
1) What is the NSF CE21 program?
Computing Education for the 21st Century (CE21) is a National Science Foundation (NSF) discretionary grant opportunity focused on strengthening the computing education ecosystem from early schooling through college. Its long-term goal is to build a larger and more diverse computing workforce and a public that is broadly capable with computational ideas.
2) What problems is CE21 designed to address?
CE21 is motivated by three connected issues: (1) the US is producing too few computing and computing-related graduates to meet fast-growing job demand, (2) many groups remain persistently underrepresented in computing (including women, people with disabilities, African Americans, Hispanics, Native Americans, and indigenous peoples), and (3) computing has historically had limited and inconsistent presence in K-12 education.
3) Why does CE21 emphasize computing education now?
CE21 frames computing as central to economic growth, scientific progress, and national security. The program argues that maintaining competitiveness and meeting workforce needs requires expanding access to high-quality computing learning opportunities for all students, starting earlier than college.
4) What is CE21 trying to accomplish overall?
CE21 aims to simultaneously: grow the pipeline (more students learning computing earlier and more often), improve quality (rigorous curricula, strong assessments, and well-prepared teachers), and broaden participation (evidence-based strategies that measurably improve access and outcomes for underrepresented groups).
5) What is a major emphasis of CE21 besides expanding access?
A major emphasis is building a stronger evidence base for how people learn computing. CE21 notes that computing education has historically had a less mature teaching-and-learning research foundation compared with other STEM fields, and it supports work that develops and validates rigorous curricula, learning materials, assessments, and teaching methods.
6) Does CE21 focus on teacher preparation and support?
Yes. CE21 specifically highlights the need to prepare and support teachers at scale so that K-12 schools can offer academically rigorous computing, rather than limiting computing to isolated, inconsistent, or extracurricular experiences.
7) Does CE21 treat broadening participation separately from instructional improvement?
No. CE21 stresses that improving participation is not separate from improving instruction. The program expects projects to help explain how diverse learners engage with computing, persist in it, and develop computational competencies that translate to later education and careers.
8) What funding tracks are available under CE21?
CE21 is organized into three tracks: Computing Education Research (CER), CS 10K, and Broadening Participation (BP). Each targets a different part of the overall challenge.
9) What is the Computing Education Research (CER) track?
The CER track supports research that builds foundational knowledge about computing education. It includes basic studies of how students develop computational competencies and how teachers learn to teach computing effectively.
10) What kinds of activities can be included in CER projects?
CER projects can include designing, testing, and refining instructional materials, assessment instruments, and research methods. They may also involve small-scale interventions intended to measure what works, for whom, and under what conditions.
11) What educational levels and settings can CER projects target?
CER has a broad scope across the K-16 pipeline (elementary school through undergraduate education). Projects may address computational thinking in standalone computing courses or integrated across other subjects, and they may occur in formal classrooms or informal settings.
12) What is the CS 10K track?
The CS 10K track supports activities meant to catalyze the larger "CS 10K Project," which aims to bring rigorous academic computing curricula into 10,000 high schools and ensure those courses are taught by 10,000 well-prepared teachers.
13) What activities are supported under the CS 10K track?
Proposals may address course and curricular development, pedagogy and methods courses for teachers, professional development models, and ongoing teacher support systems. They can also focus on scaling strategies, partnership-building among K-12 districts, universities, and community organizations, and practical approaches that increase participation by students from underrepresented groups.
14) What does CE21 mean by "scaling" in CS 10K?
In the CS 10K context, scaling refers to strategies for expanding beyond pilot sites so that rigorous computing courses and well-supported teaching can be adopted broadly across high schools and sustained over time.
15) What is the Broadening Participation (BP) track?
The BP track focuses on developing and evaluating interventions that improve engagement, retention, and learning outcomes for groups historically underrepresented in computing: women, people with disabilities, African Americans, Hispanics, Native Americans, and indigenous peoples.
16) What outcomes are BP proposals expected to achieve?
BP proposals are expected to generate knowledge about effective teaching and learning strategies for underrepresented learners while also strengthening students' computational thinking skills.
17) What is the role of BPC-A resources in the BP track?
The solicitation encourages proposers to leverage existing BPC-A (Broadening Participation in Computing Alliances) resources and to design interventions that, if effective, could be scaled or adopted within those alliance structures.
18) Does CE21 prioritize interventions that can be adopted in multiple contexts?
Yes. CE21 signals strong interest in approaches that can travel across contexts and produce sustained, measurable improvements, particularly in the BP track and in scaling-oriented CS 10K work.
19) Which federal agency administers CE21?
CE21 is administered by the National Science Foundation (NSF).
20) What type of program is CE21 in terms of grantmaking?
CE21 is described as a discretionary grant program.
21) What NSF areas does CE21 align with?
CE21 activities align to science and technology research and development and span NSF areas such as Computer and Information Science and Engineering and Education and Human Resources.
22) How much total funding is estimated for CE21?
The estimated total funding listed is $13,000,000.
23) What is the minimum and maximum award size?
The award floor is $200,000. The award ceiling is up to $10,000,000.
24) About how many awards are anticipated?
The opportunity anticipates around 20 awards.
25) Is cost sharing required?
No. Cost sharing is not required.
26) Who is eligible to apply?
Eligible applicants include US-based accredited universities and two- and four-year colleges (including community colleges), state and local government entities such as state education offices and school districts, and certain non-profit, non-academic organizations such as museums, observatories, research labs, and professional societies connected to education or research.
27) Does CE21 support work beyond traditional schools and universities?
Yes. The described eligible applicant types and the mention of informal settings indicate CE21 can include work connected to organizations like museums and other non-profit, non-academic entities tied to education or research, as well as learning in informal environments.
28) What is the recurring proposal deadline pattern mentioned?
The solicitation notes annual full proposal deadlines on the first Tuesday in April (with specific dates listed for earlier cycles), indicating recurring competitions during its active period.
29) What does CE21 mean by "K-16"?
In this program description, K-16 means the education pipeline from kindergarten through undergraduate education.
30) How does CE21 describe the expected national impact?
CE21 expects to strengthen national capacity in computing by supporting a deeper research community focused on computing education, preparing a workforce better suited for IT-driven careers, and helping create a wider public able to understand and use computational approaches in civic life and across disciplines.
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